This question was different in last version of FAQ, but since ADFlib is great product, take a look at http://perso.club-internet.fr/lclevy/adflib/home.html and download library and unadf. unadf use the same command line syntax as unzip and you can use it to extract files from uncompressed .adf images.
It was on
http://www.foi.hr/~dpavlin/amiga/stuff/
but officials in Amiga Inc. (or whatever it is called today) complained
to administrators of my server.
Here is original text of that letter:
From: Gary PeakeTo: postmaster@foi.hr Cc: abuse@foi.hr Subject: Pirated copyright materials! Date: Fri, 02 Jun 2000 14:59:45 -0500 Keywords: Amiga Inc. Organization: http://www.amiga.com X-Mailer: Forte Agent 1.8/32.548 The below site has pirated material that is under our copyright and belongs to us. Please have this user remove all materials copyright Amiga Inc. immediately! http://www.foi.hr/~dpavlin/amiga/stuff/ Sincerely, -- Gary Peake Director - Support Amiga Inc. Unless otherwise stated, my posts represent my personal opinions and not those of my employer.
Slow. At best like A500 ! That isn't actually true anymore with Pentium processors running and 400 MHz and more, but bear in mind that Amiga had 8 MHz processor (7.14 in fact!).
No. Just to be clear: NO. You need to transfer disks to disk image files (which are called ADF files) on your Amiga (because PC/Mac/Unix can't read Amiga disks, let's say it again: PC or Mac or Unix CAN'T READ AMIGA DISKS) and then transfer it (using 720 Kb MS-DOS formatted disks or serial cable for example) to PC (or Mac or...).
If that wasn't clear enough here is explanation from Dr. Peter Kittel (taken from Official UAE FAQ):
The Amiga as well as the PC use MFM coding, so up to this level they are equal. But then the PC writes separate sectors on a track, where each sector is separated by a defined gap and some sync patterns from the previous one. These sector gaps are not used in the Amiga format. Here all sectors are written as one "long track" directly following each other, and thus also more sectors fit on one track.
A second issue is that the Amiga format does not use the index hole in the floppy to sync the start of a track to a certain position on the disk. Amiga tracks start at the very point where the drive head is at that moment.
Normal PC floppy controller chips choke on at least one of these issues, they simply cannot read such tracks. Often they are capable of reading sectors longer than the usual 512 bytes (as also used on the Amiga), but still not full tracks. There are some few controller chips which have the potential to also read Amiga format. The Draco seems to use one of them, and also the one used in the PIOS ONE is maybe able to work in this format (has yet to be tested), but the normal PC hardware is unable to do it.
So, having said that, let's get to better news: there is controller like that for PC! It's called Catweasel Advanced Floppy Controller, so if you want to spend some money, go there!
Latest version of UAE available (have in mind that some versions are
available only for Unix - ports for DOS and/or Mac can be late), kickstart
rom image (optional in some cases) and image of disk to use under UAE.
Exact command line switches can be found in README files which comes
with UAE.
Well, simplest way is to use dd utility provided here like this:
dd -c1760 -wdf0: file.adfTo write file.adf on df0: floppy. You have to do this on Amiga not on PC or Unix workstation!
Use also dd like this:
dd -c1760 -rdf0: file.adfTo produce file.adf from df0: floppy.
Well, for .lha there is a full version available for almost all Unices. For .lzx and .dms there is a unpacker on Aminet which you can also find here.
Well, that's it for now. Pffuf...